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I'd like to know if there is a way to paint some parts, in my case the eyes of my model, without touching any other part.

I've tried to in Edit Mode select the UV Sphere, that is already joined with the body of my mesh, pressing CTRL + L and hide everything else.

enter image description here

But as soon as I change to Texture paint mode all my mesh appears again and when I paint I paint not only over the eyes but the hole body...

enter image description here

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  • $\begingroup$ i highly recommend to learn more about UV unwrap $\endgroup$
    – Emir
    May 17, 2020 at 1:11

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You can make use of the Face Select Mask setting to limit the effect of your texture paint to selected faces in Texture paint mode. First image is the basic setup in Texture Paint. enter image description here Second image is turning on the Face Select Mask and making a selection on the model. enter image description here Third image shows a result with two areas painted, one selection active. enter image description here

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  • $\begingroup$ This helped me: turning on the Face Select Mask but didn't notice where this button was... $\endgroup$ May 18, 2020 at 0:34
  • $\begingroup$ The button is to the right of where your arrow was pointing $\endgroup$ May 18, 2020 at 1:59
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    $\begingroup$ yes, that was it all the time, didn't know what it was for... should have hover over it. $\endgroup$ May 18, 2020 at 2:02
  • $\begingroup$ I still can't find the button? Could you edit the answer to make that clearer? $\endgroup$ Sep 19, 2021 at 20:58
  • $\begingroup$ See the first picture now - edit was made to circle and point to it in green. Once you see it, you won't ever miss it. $\endgroup$ Sep 20, 2021 at 14:03

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