I'm basically using Blender for the first time.
I've got a model that I downloaded from BlendSwap. It's got (at least) a 3D mesh and some textures that came with it (which are manifestly in a subdirectory labeled "textures"). I can see the model load and applies the textures to the model.
However, I can't find the textures in Blender. They don't appear to be in the editor labeled "Image Editor" or "UV Editor." No matter how I scroll around or zoom in or out in those editors, I don't see anything. I have no idea how to find them.
Ultimate goal: I need to export this blend so it can be imported into another program. I need to check the textures to make sure they are "uv mapped" onto the mesh or the exporter or subsequent importer won't be able to find them.
Any help for a noob is appreciated!