Unwrapping a symmetrical model seems to result in this asymmetrical mapping of the material/texture onto the model.
On the left, I have my unwrapped mesh, but on the right, I'm seeing a weird mapping pattern.
Am I missing something here?
Additional note, I had to unwrap the head and the body separately (as in select head faces, unwrap, select body faces, unwrap, and then pack islands). If I select the whole mesh and select unwrap, the head unwrap produces an asymmetrical mesh.