I have UV Unwrapped my rectangle looking object. Even though the UV looks fine to me, the texture gets stretched.
I tried using heavier subdivide to make each face more like a square, I tried different seam patterns but I couldn't find the solution.
I noticed that when I Scale an object, the texture gets stretched, so I created a new squared and extruded it from one side to make a rectangle instead of scaling it to the side, but still same thing happened, texture got streched.
I also tried googling this question, but couldn't find a tutorial talks about unwrapping a rectangle, this might be because it's so easy so no one creates a tutorial about this. but anyways I finally made the decision to ask myself in here.
How can I fix this?
Below you can find a screenshot of my object, seams and the UV.
Best regards, Amirreza