As seen in this tutorial, adding a Waves Modifier to a subdivided plane results in multiple concentric ripples - and that's the behavior I remember from versions of Blender prior to 2.8.
However, when using 2.8 and adding a Waves Modifier to a subdivided plane, I seem to get only a single wave which deforms the plane, even when editing the Width and Narrowness etc values.
How can I recreate the earlier behavior with the current modifier?
It seems like I can get something close to the behaviour from the video with the following settings - but they're fairly extreme. Am I missing a 'frequency' setting or something?
I downloaded 2.77, as this is the version used the aforentioned tutorial and the Waves Modifier works identically to how it works in 2.8, requiring extreme values to create multiple ripples.
But in the tutorial video, Gleb just brings in a new plane, subdivides until there’s 66,049 verts and adds the modifier:
Default values, no changes to Width or Narrowness and yet there are the desired ripples. I’m baffled.