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I just started using Blender and I wanted to recreate a viral creepy pasta. I have seen many tutorials and they all say for the armature to parent the mesh with automatic weights but nothing happens.

enter image description here

I cant seem to solve the problem, the bones move but the mesh wont move along with it

Project File

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Welcome to Blender Stack Exchange!

It looks the automatic weighting failed when you tried to parent the mesh to the rig. This is unfortunately a common occurrence in Blender. It seems to happen when you use somewhat dense meshes like you have.

There is a really easy fix though. Select both the mesh and the rig and scale them up a lot. I tested your file and it worked when I scaled them up 100 times. All this does is space things out a bit (a lot) more and the automatic weighting seems to like that better. Then apply the scale on both objects with Ctrl+A. Then parent, scale down (by .01 instead of 100 this time) and apply the scale again.

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  • $\begingroup$ Thank You it worked! $\endgroup$
    – Chris
    May 14, 2020 at 3:15

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