I am trying to mirror a bezier using the mirror modifier. I would like to then make the original and mirrored bezier join/merge as one continuous curve with one direction. I then want to continue adding to the last control point of the mirrored (joined) curve. Is this possible?
I have done the above in a different way, i.e not using the mirror modifier at all but duplicating the original Bezier, then flipping the duplicate, then joining, etc, but I wonder if I could do it more effectively using the mirror modifier.
Following from the above question, what I wanted to be able to do with the "mirror modifier" is shown in the sample below, i.e. just mirror parts of the curve, not all the curve.
I guess that for this purpose the quickest way is how I've done it, i.e. selecting the part of the curve that I want to mirror, in this sample, the top part, duplicate it, go to Curve--> Mirror and then Segments--> Switch direction, and then just continue adding to the end of the curve as normal.