Often times I select faces from my character's body and then duplicated them and grow them up in order to create clothes. However, sometimes this results in jagged clothes with hard edges. Is there a way to select all the jagged corners and moved them so that the clothes become smooth?
or any other suggestions to make clothes that are not jagged?
Here is what I mean. I selected some faces from the purple body and then duplicated them into the yellow pant (The gap is not part of the problem, it's just part of the style). The problem is the jagged geometry that makes it look "pixelated".