So I have some displacement for the top plane of my model. The displacement raised the plane. I figured out the cause. It happened because the edges were somehow split while I was modelling. BUT, when I merge the vertices, the displacement ceases to exist. It looks as if I applied a bump map. I tried modelling again but in vain. I am following a tutorial from youtube.
I'll upload pictures for references
Here is my node setup:
Blend file: