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I'm new to Blender and I like very much the esthetics of the viewport. Is it possible to replicate those settings when rendering it?

enter image description here

I got this look when those settings are applied.

solid view settings

Bigger resolution image: enter image description here

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  • $\begingroup$ the Input > Ambient Occlusion (AO output) node and the Input > Geometry (Pointiness output) seem to be the closest thing to this cavity effect, but it looks like you can't render the exact same thing $\endgroup$ – moonboots May 12 at 7:41
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Change the render engine from Cycles or Eevee to Workbench in the Render Properties tab and play with the configurations: enter image description here

also, this video show in details how to use Workbench: Introduction to Workbench Blender 2.8

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If you want to render exactly what you see in the viewport, you can use : View Menu / Viewport Render Image.

Before doing that, it could be nice to deactivate some options in the Overlays and Gizmos settings. You can even uncheck the menu icons to disable them totally.

Gizmos and Overlays settings

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