All the view options I can find make it hard to see the low poly mesh and the high poly mesh at the same time. (This is for baking a high poly onto a low poly) Is there something I'm missing?
This would be the best case options for me:
- X-Ray mode only on selected objects
- wireframe only for selected but with backfaces wires hidden
- high poly regular shaded with no transparency
- selected objects wires on top but slightly transparent where they are inside the high poly (not selected meshes)