I've been using a sun lamp to light an outdoor environment in the Eevee engine. I've got a HDRI but only as an image (no lighting data) because I didn't enjoy how it lit up the environment and I couldn't tweak it to find a way I like. I'm using the lamp to create lighting I'm more or less happy with.
Problem is, I'm trying to create fog so that the background will fade away, instead of coming to a sudden halt. But as I have read, the sun lamp doesn't work with volumetric lighting, and volumetrics seems to be the only way I can find to create fog.
Is there another alternative to creating fog that works with the sun lamp? I'm looking to stick with the Eevee engine, as the task I am working on requires an environment suited for real time.