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In my first Blender script, I'm asking how can I control the slider value with min and max values without using FloatProperty.

box1 = layout.box()
box1.label("Span (Z) profiles positions:")
box1.prop(obj, "location", index = 2, text = "Span")
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After looking at the documentation, I do not think there is a built-in option for an object's location (some other Blender values may be, but you could check on Blender's API docs). It would be best to use a FloatProperty or FloatVectorProperty. You could use a setter so it updates the object's location whenever the value changes, but that would also require some way to keep track of the object for the property.

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  • $\begingroup$ Thanks for your answer. I will see in details the blender's API docs. If I found that is possible to do it, it will be more easy for me because I used FloatPoperty in my program but the values are not apdated ! I always look first for the easiest solution. $\endgroup$ May 10 '20 at 11:33

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