# Having issue with mesh when in smooth mode

My issue is rather strange and not sure on a fix for it but when im in shade smooth mode the legs on my character are shaded a bit differently as i will show with an image if you guys have any ideas please let let me know if possible

• is the edge a crease edge or sharp? In edit mode select the edge loop and try right click to clear sharp, and if that doesn't do anything hit n and in the item tab make sure the mean crease is set to 0 May 8 '20 at 0:21

The shading is broken along an edge-loop, in those cases i would always check the normals first.

Solution:

1. Go in edit mode Tab
2. Select all with A
3. Follow up with Shift+N Recalculate Outside to correct the normals.

Explanation:
You can always check the normals with a "color indicating overlay" by switching on Face Orientation.

Example: