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I want to make heat distortion effect in Cycles, but it reflects light source. If move effect on another Render layer & exclude light, then it reflects objects behind without light. How to make that this material not reflect light source, but to reflect objects behind with light on them?

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Try going into ray visibility and fiddling with the settingsshowing the ray visibility settings

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  • $\begingroup$ Thank you so much! It helped to uncheck Transmission. $\endgroup$
    – Juliya
    May 7, 2020 at 3:14

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