I am trying to use an image texture for this mesh, but the texture is not repeating on whole mesh.
How can I have the texture repeat (section 3) through section 2 (white for some reason)?
I made sure there is no duplicate mesh with white material and normals are correct.
First modifier: solidify, second modifier: subdivision surface. Swapping order gives same render image.
I am trying to make a smaller example with just the mesh but I am getting a different problem. I just copied the mesh from my scene to another file and it looks like only inside of mesh is colored.
What could be causing this problem?