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Hey guys!

Today I'm here with another question, since I finally fixed my last Blender problem ^^

(I'm still using 2.79, but I'll move to 2.8 soon, when I get used to it)

The question is:

How can I make a 1 side UV map texture, that auto reflects any edit on the other side?

Example...

I already made a anime face, but when I unwrap it, it looks like a 2D paper, showing both sides of the face... as normal.

If I add a design, such as freckles, blush, or tattoos to only the right side of the UV texture... obviously, it's not reflecting on the left side, since I just edited the right side.

So, I want to make a UV mapping like the reference pictures below... enter image description here enter image description here

U can see that in the reference pictures, it only shows the Right/1 side of the face, and if I make a deco on it, it auto reflects on the other side perfectly symmetrical.

Also, every part of the face is edited on just 1 side, and reflected to the other side symmetrically, like the eyes, eyebrows, lashes, mouth, etc... enter image description here

It only needs 1 side of the UV to perfectly texture the whole face, like when you take a piece of paper, and fold it in the middle.

I've already been looking for days for a lot of UV/Texture tutorials on YT and Google, typing all keywords possible, but I can't find a clue...

None of the tutorials and manuals I checked, explain nor show a way to achieve this.

If you guys can please explain me how to do this, or send me some links to useful tutorials explaining this, It'll be really appreciated ^^

Thank you all for your help, I will be waiting for your answers!

See u later guys ^^

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  • $\begingroup$ Here you'll find an answer: blender.stackexchange.com/questions/91282/… but I can't find any symmetry in 2.79, it must be possible with some addons. But you can use the other trick he gives: Delete half of your object, give it a Mirror modifier, unwrap correctly one part and it will symmetrize on the other side. Apply your modifier. $\endgroup$
    – moonboots
    May 3, 2020 at 7:19
  • $\begingroup$ @moonboots. Thank u so much! I'll try it right away ^^ $\endgroup$ May 4, 2020 at 18:42

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