I have a question.
I am trying to find a way to merge a horizontal and vertical cylinder, and have a bevel on the edge where they end up merging. I tried this with a boolean cutting a hole in one of the cylinders, then merge the objects and bridge the faces of the 2 different cylinders together. But I can't manage to do that without creating a whole bunch of Ngons or distorting the shape. Any method to properly do this?
This is the result I managed to get so far.