Object edges having a doubled up effect, which I can't seems to get rid of

The shadows of the objects seems to be doubling up and even when moving the object around it flickers.

Eevee enter image description here

Cycles enter image description here

  • $\begingroup$ How many lights are you using? There is a shadow for each light you add. $\endgroup$
    – susu
    May 1, 2020 at 21:18
  • $\begingroup$ In this object there's three lights added, but when I try even one light it's still the same. In Cycles render engine it looks good but when I switch to Eevee it does this multiple shadow thing, both times in single areal light. $\endgroup$ May 3, 2020 at 23:42


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