I want to create a fluid injection like effect in a solid. For this maybe I can use the boolean modifier. But how to select the fluid on which I have to apply because fluid is not inflowing from a circle in a solid cube.

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    $\begingroup$ Hey there and welcome. If i may think aloud, you would need to create the geometry of the shape you want the fluid to follow/fill. Eventually even rotated so it fills from down upwards. Simulate the filling of that, bake it and adjust the rotation to the object/cube you mentioned. Afterwards you should be able to use a boolean modifier with both objects to create the result. This is only a though up solution, thus not an answer, at most a suggestion. $\endgroup$ – Xylvier May 1 at 16:56
  • $\begingroup$ Thanks @Xylvier for the suggestion. I will try it. $\endgroup$ – Preshit Ameta May 1 at 17:42

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