Using the Texture Coordinate node, the Camera output almost does it, but there are some weird seams that form:


The Window output works better, but it squishes it based on the width height ratio. The "solution" provided in another question is not exactly good.

Node setup:
node setup

  • $\begingroup$ can you add a screenshot of your nodes please? $\endgroup$ – Bruno May 1 '20 at 16:23
  • $\begingroup$ @Bruno i.imgur.com/AMgjLVO.png $\endgroup$ – GorangeNinja May 1 '20 at 16:28
  • $\begingroup$ As you see I am trying to link your question to the duplicate you mentioned. I have however added an answer, which I think should satisfy you. Please have a look at it. $\endgroup$ – Leander May 1 '20 at 16:28
  • $\begingroup$ Please use the Edit link of your post and embed the screenshot with the Add image button. $\endgroup$ – Bruno May 1 '20 at 16:29
  • $\begingroup$ @Leander That solved it, thanks! $\endgroup$ – GorangeNinja May 1 '20 at 16:33