enter image description here


Is there a way to bring back the 2.79 ambient occlusion in modeling, in 2.82a?


1 Answer 1


The closest thing that exists in 2.8x that I know of is the cavity setting, in the viewport shading settings.

Cavity settings

The "Valley" setting is the closest thing to the old "Strength" setting from 2.79b that I can find. Here is a comparison of the 2.79 viewport with AO enabled and the 2.8 viewport with Cavity Type: World enabled.



Hope this helps!

  • $\begingroup$ I know cavity, but It is just doesn't feel right If you know what I mean. But if you said so maybe I'll try to move on and try something new. Thank you! $\endgroup$
    – kuromajin
    Commented Apr 30, 2020 at 9:13
  • $\begingroup$ @kuromajin Sorry I couldn't be more help! Good luck! $\endgroup$
    – GhostOwl
    Commented Apr 30, 2020 at 10:58

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .