Often in the tutorials I watch, I see that the objects have a dark color as if the scene was slightly underexposed. I like it because you can see the details of the object(s) better. However, when I open Blender the objects are shown with a "bright" color, as if overexposed. The picture below shows what I get:
As you can see the edges of the cuts are barely visible. I've found out that if I select the "cavity" and "shadow" boxes in the Viewport Shading menu, I obtain a better visualization, close to what I often see in tutorials. The picture below shows what I mean:
It's much better and I don't have to strain my eyes.
My questions are:
Is this the right way of doing it, to improve the visualization of an object?
Is there a way to have Blender applying the "cavity" and "shadow" options automatically rather than having to do it manually every time?