I'm trying to create an apple monster character and later on he'll be used in an experimental video game environment. I'm having a problem with this apple piece, I want it to fit perfectly in the hole, it was a perfect fit with the other piece on the left, because the 3D cursor placement stayed the same. I rotated the piece towards 3D cursor's X axis, and typing in 75 for angle. I have a lot of manual "auto-saves", so if it's impossible to fix it on this file, I can go back to that step where the pieces were cut, but didn't have any movement affection.
The pieces were not scaled nor moved, only rotated.
I thought of trying to fix it by "Alt + G"-ing, but a lot of objects scattered around, "Alt + R" no luck too and pretty much I'm out of ideas. And just in case, these pieces will be have to be riggable for animation.