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I have attached a few objects to a parent, but when I transform the parent, only the children are transformed while the parent stays the same. This is the case for positioning, rotation and scaling.

I recreated it in fresh scene with some boxes and it worked fine.

Thank you very much for your help!

enter image description here

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This can happen when you transform only Origins.
Parented object (children) are bound to the object's origin, not geometry.

Example: Cube as parent, Suzanne as child.

enter image description here

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  • $\begingroup$ Brilliant! That is exactly what I needed. Thank you very much for the video as well! $\endgroup$ – Chris Frausig Apr 29 '20 at 15:11
  • $\begingroup$ Happy to help :). Good luck with your project. $\endgroup$ – Jachym Michal Apr 29 '20 at 15:39

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