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I'm using the frame_change_pre handler to get an object rotation and write it down on a text object. It works ferpectly in the playback, but not in render. I assume that's because while rendering the GUI is not updating.

So, how can I get such values in render time?

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    $\begingroup$ In short you want to use the evaluated dependency graph which you can access in the frame_change_post handler. $\endgroup$ Commented Apr 28, 2020 at 17:09
  • $\begingroup$ Yep, it works :-) Sorry for the dup, and thanks! $\endgroup$
    – drmad
    Commented May 1, 2020 at 1:37

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