When scaling an edge loop of half of a mesh with mirror modifier enabled, in blender 2.79 it would scale assuming the center of the loop region was the center of the whole mesh. This isn't the case anymore, is it possible to bring this behavior back?

I am aware of setting the pivot point using the . key, but is there really no setting for "How it was before"? I don't want to have to position the 3D cursor every time I want to scale an edge loop around the true center of that individual edge loop.

This is a similar question to Mirror modifier changes behaviour of scaling 2.8 but the answer to that does not fully resolve my particular issue.

Expected behavior circa 2.78

Behavior circa 2.8



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