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I've been rigging my own models and lately I see a lot of models with weird outlines instead of the normal bones I use.(Like the ones shown below) How do I make these?

enter image description here

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You can custom your bones. Create the new shape you want to see as bone, for example a circle. Then select your armature, go in Object or Pose mode, then Properties panel > Bone > Viewport Display, and select the object you've created. If you enable the Wireframe option you'll only see a wireframe object like in your picture.

enter image description here

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  • $\begingroup$ Yep, that's the answer. The image in the original post looks like a Rigify setup. When you hit Generate Rig with Rigify it creates a collection called Widgets that holds all of the shape objects for the rig. $\endgroup$ – Hellfireboy Apr 27 '20 at 15:52

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