I'm completely new to blender and have been following CG Boost's beginner tutorials.

I'm at the part where he is painting the knife blade, I already painted the handle of the knife. Unfortunately, when I select the knife blade and then switch from "Object Mode" to "Texture Paint", the UV islands I created for the knife blade don't show up in the left hand paint viewport like they do in the tutorial.

Here's a comparison:

My Screen

Tutorial Screen

Notice how in the tutorial screenshot that the UV islands appear above the texture paint image in dark gray. What am I doing wrong?

Any help would be greatly appreciated!

  • $\begingroup$ Make sure you have "Display Texture Paint UV's" On under "View menu" $\endgroup$
    – Emir
    Commented Apr 25, 2020 at 20:51
  • $\begingroup$ It's on, still no dice. Screenshot $\endgroup$
    – fmotion1
    Commented Apr 25, 2020 at 20:58
  • $\begingroup$ apply al modifiers and apply all transforms (ctrl+a) $\endgroup$
    – gladys
    Commented Mar 28, 2021 at 17:32

2 Answers 2


You must enter Edit Mode and select the entire object. Then UVs will appear in the Image Editor.


I think I found a fix, worked for me.

While on UV Tab. Tab into edit mode on geometry > select part you want to unwrap > find UV options > in the dropdown find Unwrap -> Smart UV Project.

I left the angle at 66 degrees. Hit ok.

Unwrapped UV should appear on the white square canvas.enter image description here


You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .