I've been intrigued with paining with polygons effect - info below:
http://www.isaacbotkin.com/siggraph/
https://www.youtube.com/watch?v=-I0hRymkhnQ&t=592s
I have tried to recreate this in Blender 2.8. First I have created shader with displacement using texture offset:
After this I used linear interpolation and cycling over frame 0 and 1 with changing texture mapping rotation:
After that I tried rendering (In cycles) but it doesn't work. I am at loss what do next.
I have found one topic about this but it is from 2009 so not actual: https://blenderartists.org/t/painting-with-polygons/453991/7
I also found a guy who uploaded a working blend file, but it is for version 2.63 and I haven'T been able to recreate it. It can be found here: http://rylanwright.blogspot.com/2012/09/sharing-fun.html
Finally, here is my blend file: https://pasteall.org/blend/2706155074d9419da210ebd9950097e6
I would be very thankful if someone could help me to work this out, thanks in advance.