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Pretty much what the headline says. However to be clear, does a 1m cube cost less in performance compared to say a 10m cube? I assume it does but I couldn't find a definite answer to this anywhere. I am mainly wondering with my project if maybe scaling everything down in the scene to maybe a 1/4 of their current sizes would have any sizable impact on the performance, and improve my rendering times. Right now I'm basing everything on to a 1:1 scale but idk if it would really do much if I did decide to scale it down. Fwi. It's quite a large scene for a short animation I'm working on in my spare time and I'm starting to notice some input lag and significant render time increase. Thank you to anyone who takes the time to read this and awnser. :D

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  • $\begingroup$ I think it does when you do something with your object, say, use subdiv modifier. Or the objects are huge, like 1000:1, and you have many of them. Otherwise it's omittable. $\endgroup$ – Lukasz-40sth Apr 23 '20 at 8:38

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