I'm applying in the NLA a turning animation, and then right after, a walking animation. The problem is, the walking animation starts from the beginning (as if turning didn't happen). I've tried extrapolation linear, Hold Forever, and still doesn't work. Even if I try adding more repetitions to turning, every repetition starts from scratch, the same happens with the walking animation and all others.

In the blend animations, I can only set replace because "add" makes the animation literally add the frames and looks awful. How can I achieve it?

  • $\begingroup$ maybe you should simply create a new animation that would make the transition between the turning animation and the walking animation? Make sure that the armature root bone is at the right place (i.e. same as the end of the turning animation and same as the beginning of the walking animation) $\endgroup$ – moonboots Apr 23 '20 at 6:30

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