I am attempting to attach a bodysuit on my rigged character, the bodysuit mesh was created from copying the vertices from the the character mesh using the mesh>duplicate command, the i used the separate command. (I also have masked the body of the character so that the skin wouldn't show through)

After adding materials I wanted to the suit.

I parented the suit to the armature with

CTRL-P> Armature Deform > with empty groups.

then deselect everything.

from there

select the bodysuit >SHIFT-A> body of rigged character.

The going into weight paint mode then I transfer weights and

the bodysuit doesn't attach.

I also have tried using data transfer to no avail,

what is the proper way in BLEBDER 2.82a to do this???


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