I am attempting to attach a bodysuit on my rigged character, the bodysuit mesh was created from copying the vertices from the the character mesh using the mesh>duplicate command, the i used the separate command. (I also have masked the body of the character so that the skin wouldn't show through)
After adding materials I wanted to the suit.
I parented the suit to the armature with
CTRL-P> Armature Deform > with empty groups.
then deselect everything.
select the bodysuit >SHIFT-A> body of rigged character.
The going into weight paint mode then I transfer weights and
the bodysuit doesn't attach.
I also have tried using data transfer to no avail,
what is the proper way in BLEBDER 2.82a to do this???