I got 2 objects, 1 has all the vertex groups from the rigged armature, the other doesnt have those, but it has all of the weight paint vertex groups for hair length and density on it.
Object 1 did have these weights for hair, but were overwritten when parenting the mesh to the armature and doing "Automatic Weights" so i lost them and my hair is messed up. luckly i got a backup with those weights, problem is, i cant find a way to transfer those vertex groups from mesh 2 to mesh 1 without overwritting the already existing groups of mesh 1. its there a way to transfer these WITHOUT overwritting the others?