I made a lava texture and I'm trying to export it to a .png file, but when I do its all black. In the UV editor, it also shows the texture as black. Here is a pictureLavaTexture i made edit: i did it but another glitch in adding otherthe color is there but the texture is incorrectly mapped pic, explanation, when I bake it, it just gives me that random weird purple texture which looks nothing like the lava texture. A kind person fixed the problem but another has occurred. ![ ]3

  • $\begingroup$ You have to bake the texture in Cycles Render mode. blender.stackexchange.com/questions/13508/… $\endgroup$
    – FFeller
    Apr 21, 2020 at 17:52
  • $\begingroup$ but that is not 2.8? $\endgroup$ Apr 21, 2020 at 19:02
  • $\begingroup$ i cant get the baking to work $\endgroup$ Apr 21, 2020 at 19:14
  • $\begingroup$ help me ples i cant do it ples $\endgroup$ Apr 21, 2020 at 19:17
  • $\begingroup$ when i bake it it just shows black texture $\endgroup$ Apr 21, 2020 at 19:18

1 Answer 1


You are baking the Normals instead of diffuse/color. Try this instead to get the diffuse Color only:

enter image description here

... but since it is a Lava material and if you have some emission, you may have to bake the emission pass as well. It all depends on how you want to use the baked texture for. May be something like this with Emission:

enter image description here

  • $\begingroup$ THANK YOU SO MUCH! $\endgroup$ Apr 21, 2020 at 23:37
  • $\begingroup$ im a baker now lol $\endgroup$ Apr 21, 2020 at 23:41
  • $\begingroup$ Great, could you accept my post as answer if it worked for you? That's kind of the principle of StackExchange. stackoverflow.com/help/someone-answers $\endgroup$
    – Bruno
    Apr 22, 2020 at 6:52
  • $\begingroup$ yes i accepted it $\endgroup$ Apr 22, 2020 at 12:26
  • $\begingroup$ i just have one small problem left but its an ez fix probably for u $\endgroup$ Apr 22, 2020 at 12:26

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