I have looked at other similar topics on this and other forums, but have not found a solution that suits me.
In particle mode, everything looks normal, but in object mode, you can see that a lot of hair goes straight down, and a bald spot forms on the top of the head. In the particle settings set only the vertex group and children to interpolated.
Adding a collision to a character doesn't work either. All modifiers are applied. Transforms were applied.