I want to get rid of the Follow Path Constraint without while keeping the animation of the armature as a whole or as an object. In Object Mode, I baked it by going to Object menu > Animation > Bake Action
It works and now I can delete the Bezier Curve without loosing the animation of the armature. BUT the animation of each individual bone stops! How can I solve this?
Example: Try to bake the armature in the attached file. Download Blend File