I'm new to blender and I use hp elitebook 9470m which has i5 processor, recently I tried to make fractals on a single plane using script node which is basically only available in cycles render engine(using osl). When I tried to render a 180 frames of animation each frame took about 6 minutes to render, I searched for other ways. I realized that we can even do it in shader editor using math nodes. But I'm stuck at the usage of nodes and it's iterations Can anyone help me how to complete this in which we can even zoom into fractals (I think iterations may require many nodes, but I seriously need this)



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