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enter image description here I am trying to render this 2D Animation but my text always appears like this. I have tried every little solution on the internet but nothing works.

  • I am using EEVE Renderer.
  • Sampling: Render: 64
  • Resolution 1920x1080

Someone told me to use emission shader which improved its brightness but it is still harsh/pixelated.

(text and stroke are not in the same plane, text is a little above that.)

Tried Cycles renderer, higher resolution, depth, extrude. Nothing worked.

Any help?

Here's the file: https://drive.google.com/file/d/1mvFENCrmU1Cngdzc9cq1xsSp-NKw8EQW/view?usp=sharing

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  • $\begingroup$ what is the problem? the pixelate text? $\endgroup$ – Sanbaldo Apr 13 '20 at 15:25
  • $\begingroup$ Sorry if it wasn't clear. But Yes. Even at higher resolution. $\endgroup$ – ayg Apr 13 '20 at 16:46
  • $\begingroup$ Have added the file, if it helps. $\endgroup$ – ayg Apr 13 '20 at 16:54
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I checked the file and I think that every font - if viewed in a "too small" bitmap image - shows pixels.

If there is too much info and too few pixels, it's normal that if you zoom in you'll see a not perfect smooth shape (with antialias you can smooth a little bit the result).

In summary, if you want to represent a vector images (svg, font) into a bitmap image, you need to have enough resolution on the target image if you don't want pixelated results.

Check this post about the same problem: How to get smooth edges on text object?

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  • $\begingroup$ Ok. So I guess not much can be done. Thanks for your help. You've put my mind at ease. $\endgroup$ – ayg Apr 13 '20 at 18:21

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