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I have base mesh of a hand and want to model nails on it. I extrude and shape the nails but fail to get the look of nails.

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I tried extruding but it's not looking natural:

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Any suggestion of how I can do it better?

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You should create a loop cut along the edge of the finger and extrude from there, so that the nail extrudes outwards instead of upwards.

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