I just installed Blender 2.82a on my PC and found that the initial cube will not move when selected in object mode. When selected the outline turns yellow, but when I attempt to use the move command the outline turns white and moves, but leaves the cube behind. This happens even if I delete the cube and add a new mesh. If I duplicate the mesh or add other meshes, the new mesh will move but will use the other mesh as its reference. I have uninstalled and reinstalled several times to no avail. I also installed Blender 2.82a on my Wacom companion 2 and it works perfectly. I have embedded a screencast on my website that illustrates the issue. https://www.artforthismortalcoil.com/blenderscreencast

  • $\begingroup$ It seems the link to your screencast doesn't work, it just redirects to autodesk.com. $\endgroup$ Apr 10 '20 at 21:57
  • $\begingroup$ Thank you, I realized that and removed it. I wish I knew how to link it. $\endgroup$ Apr 10 '20 at 21:59
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    $\begingroup$ Oh my, that is highly unusual. Does it happen in edit mode too? Does it happen when you rotate and scale or just move? $\endgroup$ Apr 10 '20 at 22:19
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    $\begingroup$ It does the same thing with rotate and scale in Object mode, but it does seem to move, scale rotate etc in edit mode if entire mesh is selected. It also seems that the camera can move in object mode. $\endgroup$ Apr 10 '20 at 22:26
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    $\begingroup$ @ElijahPashby Then the only thing I could think of is a problem with your graphic card drivers? (but that's really a shot in the dark) $\endgroup$
    – wilks
    Apr 11 '20 at 0:11

I just find a way to fix it, changing to Edit mode, do anything with object (as move points of object) then come back Object mode. Everything will be fixed.


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