I made this cuboid plank and added an array modifier to repeat the object. I want to add a bevel along the rim of the planks on the top face by adding a bevel modifier. Adjusting the bevel width however, seems to bevel the verticle corners of the plank instead. I'm following along with a video tutorial and the tutorial doesnt seem to have any problem with this.

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    $\begingroup$ Apply the transform with CTRL-A > Scale $\endgroup$ – Gorgious Apr 10 at 6:58

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