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I have created 2 cubes and I want to know how to consider each cube, in Object Mode, as a real solid (without gravity) and so:

  • when I move one cube to another cube this second cube moves too when the first cube touch one of its faces.
  • and this second cube stop to move as soon as the first object no longer touches the second object.
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  • $\begingroup$ Thank you very much @Bruno . $\endgroup$ – moroplogo Apr 7 at 20:01
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Here a solution using RigidBodies:

  1. add a ground (large cube), make it a passive ridig body
  2. add rigidbody to the two other cubes sitting on the ground, check the "Rigidbody/Animated" box for the 1st cube
  3. hit space to play the animation then move the first cube toward the second. Collisions should happen...

enter image description here

| improve this answer | |
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  • $\begingroup$ Thank you @Bruno ! --- But I also want a to be able to work in the Object Mode without to play animation ! ---- Is it possible ? --- Perhaps with an addon or a code ? $\endgroup$ – moroplogo Apr 8 at 7:38

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