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I want to do this to control the flow of another mesh. The problem is that it is very difficult to model a lattice. I wish we had a way to extrude the points.

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  • $\begingroup$ Does the mesh deform modifier work for your case, or do you need a lattice specifically? $\endgroup$
    – Brenticus
    Commented Apr 6, 2020 at 2:40
  • $\begingroup$ What I would like to do is to use the mesh as a path to guide another mesh. Think of it as a fluid simulation. $\endgroup$ Commented Apr 6, 2020 at 5:12
  • $\begingroup$ @Brenticus I am trying to find a workaround for this issue I am having: blender.stackexchange.com/questions/173208/… So that is why maybe a lattice approach could fix it, But it is so difficult to modify/shape a lattice. $\endgroup$ Commented Apr 8, 2020 at 5:29

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