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I've been having issues when attempting to select parts of models. Due to the software I work in, I cannot export models as an entire part due to a poly limit. Whenever I attempt to select individual parts of the mesh, it selects the entire thing, rather than the body, headlights, etc, stuff I can pick out individually in Sketchup. I am importing into Blender .obj files and exporting in .obj files. I know I can go in and individually group faces, but that's a massive hassle for models that can be into the tens of thousands of faces. In object mode, selects the whole model not individual parts

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  • $\begingroup$ One of the ways I can get around it is by selecting similar materials, but not all models I use have materials applied, so a solution is appreciated. $\endgroup$
    – Clock
    Commented Apr 4, 2020 at 15:54

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If your model consists of multiple meshes, you can

  • Select all other faces of the mesh using Select > Select Linked > Linked, Ctrl + L
  • Then separate the selected faces through Mesh > Separate > Selection, P
  • Or make each mesh into a separate object through Mesh > Separate > By Loose Parts, P

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