1
$\begingroup$

xray alpha

Is there any way I can decrease alpha opacity so the edges in the back are less visible?

$\endgroup$
0
$\begingroup$

In that cases I normally reduce the far clipping of the viewCam to a small value. That helps to look only on elements that are close.

| improve this answer | |
$\endgroup$
  • $\begingroup$ I tried that but its pretty confusing $\endgroup$ – Danilo Recevic Apr 4 at 8:14
  • $\begingroup$ What do you mean by confusing ? If you explain, I can improve the answer. $\endgroup$ – Master Heavy Apr 6 at 19:39
  • $\begingroup$ I would like to hide edges and vertex in the when doing retopology with xray on. As there is already a lighter color to them, maybe there is a way to make it even more lighter $\endgroup$ – Danilo Recevic Apr 7 at 10:52
0
$\begingroup$

Sure there is.
Just use the X-Ray slider in the Viewport Shader menu

enter image description here

| improve this answer | |
$\endgroup$
  • $\begingroup$ The point would be to decrease only backfaces for retopology purpose. I see there is a slight change of color in the back so I thought there myght be a way to reduce it even more $\endgroup$ – Danilo Recevic Apr 4 at 8:13

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.