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Im trying to figure out how to make crisp edges on my mesh, without using loop cuts, which affect my mesh. As seen in the example on top of the model, I deliberately added a bump and on the side, I extruded a section inwards. Now when I add the loop cuts to give it a more crisp edge, the loop cuts which go around my model, also affect my object making it to deform. I tried the Edge Crease method, but the extruded section remains like a circle shape, and not rectangle which I'd like. Any suggestions how to get a particular section more crisp with out affecting the rest of the mesh?

Thank you.

enter image description here

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You can inset the 3x3 faces that surround the one you've extruded instead of extruding it. Once inset done extrude the inset.

Then add a loop inside of the hole to sharpen the borders:

enter image description here

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    $\begingroup$ Exceptional, Don't know how I missed this one!... Thanks! $\endgroup$ – blender breath Apr 2 at 6:26
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to make an edge sharp, select the edge then goto Edge > Mark Seam or hit Shift E. enter a value between 0 and 1, 0 being not at all sharp and 1 being very sharp. mark seam

enter image description here

after adding subdiv surface modifier with 6 subdivisions enter image description here

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