Can you just save parts of a .blend file? And link them in later?


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    $\begingroup$ Hello :). Yes, you can have a .blend that only contains a material (and no geometry) if that's what you're asking. $\endgroup$ – Jachym Michal Mar 31 at 14:33
  • $\begingroup$ Jachym, thanks for the reply. I was looking more to just save a Node tree from the Shader window as a stand-alone file to link in. Many times I would like to sare a node tree but not all the other data of a project. Yes, there are other ways of doing this but are awkward at best. $\endgroup$ – mick Mar 31 at 15:25
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    $\begingroup$ That's exactly what I'm talking about :). I have a library of individual nodegroups that I link/append into my projects. $\endgroup$ – Jachym Michal Mar 31 at 15:30
  • $\begingroup$ so how do I save just the one node "material" data out of a .blnd file? thanks $\endgroup$ – mick Apr 1 at 15:01

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