I'm trying to add a new panel to show up in the particles section of the Properties Editor.
class CudaParticlePanel(bpy.types.Panel):
bl_idname = "CudaParticle_Panel"
bl_label = "CudaParticle"
bl_category = "SYSTEM"
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "PARTICLES"
def draw(self, context):
layout = self.layout
layout.label(text= "CudaParticals Properties:")
self.layout.label(text="CudaParticle")
I don't get any errors or warnings when running the code but my panel does not show up. Can anyone please explain different locations of the UI and how to put a panel there?