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I recently started dabbling into 3d printing. I extracted a model from a old game, but I noticed that the faces of the model are not 'glued' to each other, they are basically standalone faces near other faces to make the model, how can I make the model a solid or how to join 2 faces to do it to the whole model manually?

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Select all vertices, right click and then select merge, merge by distance, which should do just as you want.

Hope this helped!

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  • $\begingroup$ I'll try that! Thank you! $\endgroup$ – Haruna Mar 30 at 20:30

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